A mecha-FPS Pacific Rim game where the player fight Kaijus using Jaeger. FPS game where giant robot fighting monster would be no different than a boxing game, unless the environment is responsive to the fighting interaction. Building collapsing, road crumbling, a tanker being used as baseball bat, etc. As Raleigh Becket on Pacific Rim movie puts it:
There are things you can’t fight – acts of God. You see a hurricane coming, you get out of the way. But when you’re in a Jaeger, suddenly you can finally fight the hurricane. You can win.
The game should replicate the excitement of driving a Jaeger. How does it can replicate the excitement of driving gigantic robot and punching gigantic monster? I think this will help a lot:
Virtual reality head-mounted display.
- Actually not necessarily Pacific Rim franchise game. Any FPS mecha game will do